Chain · United States · data through August 2026

D Disc Replay

Iceflower tracks 28 Disc Replay stores across 6 US states. It ranks #17 of 898 tracked US electronics stores chains by card spend. Its share of tracked category spend moved -8.9% over the last year.

Rankings come from real card and bank transactions across a panel of 130M+ US and EU consumers. We publish relative growth and rankings, never revenue figures. About the data

Tracked stores
28
States
6
Category
Electronics Store
Category rank
#17

Growth

Disc Replay against its category

The biggest tracked US electronics stores chains by card spend, with year-over-year growth of category share. Share means a chain's slice of tracked category spend. It can decline while the chain's own sales grow. The chart tracks Disc Replay's share of the category quarter by quarter, indexed to 2024 Q1 = 100.

# Chain YoY share
1 B Best Buy logo Best Buy -2.5%
2 A Apple logo Apple -9.2%
3 G GameStop logo GameStop -
4 T T-Mobile logo T-Mobile -7.2%
5 M Micro Center logo Micro Center +18.9%
6 V Verizon logo Verizon -5.9%
7 A AT&T Store logo AT&T Store -2.6%
8 M Metro by T-Mobile logo Metro by T-Mobile -8.4%
9 A Abt Electronics logo Abt Electronics +3.3%
10 B Batteries Plus Bulbs -6.0%
17 D Disc Replay -8.9%

Share of tracked category spend, indexed

100 82.0 2024 Q1 2025 Q4

Store footprint

Store map

28 tracked Disc Replay locations across 6 US states.

Tracked stores by state

Customer overlap

Who shops at Disc Replay

Tracked chains Disc Replay customers also buy from more than a similarly active shopper would, indexed to the strongest overlap (100). From real card transactions.

E Evansville Toys & Games 100
L Lassus logo Lassus 47
M Meijer logo Meijer 40
C Cork Liquors VI 34
S Showplace Cinemas logo Showplace Cinemas 33
C Columbus FAC 33
A Amk Toyota West Mash 31
C Columbus Regional Health logo Columbus Regional Health 28
H Hucks logo Hucks 24
C City of Seymour 24

More trends

Ready to see your market clearly?

Create an account, pick a plan, and explore your merchants, competitors and customers the way they actually behave.